v2022.5.6    Suomeksi  |På svenska

 

Partial performanceResult
1aContact, greeting4 Makes contact or responds to it
1bContact, collaboration3 Follows without interest in test leader
1cContact, handling3 Accepts the examination
2aPlay 1, playfulness2 Does not play – shows interest
2bPlay 1, grabbing1 Does not grab
2cPlay 1, grab and tug of war1 Does not grab
3a1Chase 14 Starts at high speed, goal oriented, stops at the prey
3a2Chase 24 Starts at high speed, goal oriented, stops at the prey
3b1Grabbing 13 Grabs the prey hesitantly or slowly
3b2Grabbing 25 Grabs the prey immediately, holds it for at least 3 seconds
4Activity level4 Attentive, activities or anxiousness increase as time goes by
5aDistance play, interest2 Observes the assistant, interruptions occur
5bDistance play, threat/aggression1 Shows no threatening behaviour
5cDistance play, curiosity4 Comes to assistant with hesitation or delay
5dDistance play, playfulness2 Does not play – shows interest
5eDistance play, collaboration1 Shows no interest
6aSurprise, fear3 Dodges without turning away gaze from the overalls
6bSurprise, defence/aggression1 Shows no threatening behaviour
6cSurprise, curiosity1 Approaches the overalls have been put on the ground / Does not approach on time
6dSurprise, remaining fear1 No change of pace or dodging
6eSurprise, remaining interest1 Shows no interest in the overalls
7aNoise-sensitivity, fear2 Crouches and stops
7bNoise-sensitivity, curiosity5 Goes to the rattling gadget without help
7cNoise-sensitivity, remaining fear1 No change of pace or dodging
7dNoise-sensitivity, remaining interest2 Stops, sniffs or looks at the rattling gadget during one pass
8aGhosts, defence/aggression2 Occasional threats
8bGhosts, attentiveness2 Looks at the ghosts from time to time
8cGhosts, fear3 Switches between control and escape, is mostly in front or next to the handler
8dGhosts, curiosity5 Approaches with no help
8eGhosts, contact5 Intensive contact with assistant, e.g. jumping or whining
9aPlay 2, playfulness3 Plays – activity increases/decreases
9bPlay 2, grabbing3 Grabs uncertainly or with front teeth
10Gun shot2 Annoyance increases during play/inactivity, after that inattentive